
The bonus content, meanwhile, provides a reason to keep playing, but doesn't have the same lasting impact as the mini-games themselves. Despite containing 50 challenging mini-games, dedicated players will make it to the end in a relatively short amount of time. The game isn't without its flaws, however. While they may be challenging, remixes are enormously satisfying, but we could have done with more. The remix stages are Beat the Beat's equivalent of the boss fight, combining a handful of mini-games in one, switching between activities swiftly and seamlessly. Perseverance is rewarded not only with new mini-games, which are unlocked one at a time, but also with bonus rhythm toys, endless games, soundtrack songs and remix stages, the latter of which pose the greatest challenge of all. The Nintendo Wii has always been billed as a console for all-comers, regardless of age and experience, something perfectly captured by Beat the Beat's control scheme, but not its challenge. Many of the games use the A-button exclusively, but some introduce the B-button, whether it's to screw heads on robots, or to play the tambourine in a game of monkey see, monkey do. It's this sense of unpredictability that drives players forwards, motivating each and every user with a Wii remote and slight sense of rhythm to make it to the end, regardless of how many times it takes to complete each game.Ĭonsidering the fact that it only uses two buttons and no motion controls, Beat the Beat's formidable challenge is a little surprising.

During the course of Beat the Beat's single-player mode, players will test see-saws, play a spot of mid-air badminton, discuss business strategies with a number of suited and booted bulldogs, and interview a masked pro-wrestler with a penchant for posing.įans of WarioWare and Nintendo DS title Rhythm Heaven will have some idea about what to expect from Beat the Beat, but will be no more able to predict what mad mini-game will come next. As odd as this sounds, it's no more strange than any of the other 49 games on the collection.

It's also one of the better mini-game compilations on the platform, combining an excellent soundtrack with games that, while simplistic, are surprisingly difficult, utterly addictive and absolutely bonkers.Īfter a brief, challenging and slightly demoralising rhythm test, Beat the Beat: Rhythm Paradise begins in earnest with a hole-in-one challenge against a mandrill and a chimp. Release Date: July 6 (Europe) February 13 (North America)īeat the Beat: Rhythm Paradise could turn out to be one of the Wii's final numbers, so it's fitting that it should come in the form of a mini-game collection, the genre that perhaps best defines the system.
